The Star Wars: Battlefront II release is right around the corner, and EA is making the overall experience of the game their top priority.Star Wars fans from around the world have beta tested the game, and many have early access just days before this Friday's release. Feedback has been pouring into EA who has thankfully been providing a listening ear. The majority of players and testers have complained, and rightfully so, about a few issues within the achievements of the game, one of them being the amount of in-game credits and time required to unlock some of the heroes, resulting in a 75% reduction in credits needed to open access the top heroes. The drop results in 15,000 credits required to unlock Luke Skywalker and Darth Vader, 10,000 credits for Emperor Palpatine, Chewbacca, and Leia Organa, and Iden at 5,000 credits. This change will be pushed live by EA today.
Gaming experiences in game types Starfighter Assault, 40 player multiplayer battles, and features like Darth Maul's lightsaber throw, etc. will also be improved in time as EA reads additional feedback.
The fact that EA says they're listening to player feedback so firmly is excellent to hear due to a lot of the flops that have come out over the years including Halo: The Master Chief Collection and others that struggled to release a working game on time, even throughout multiple DLC updates.
There will be an open Reddit AMA for all to join this Wednesday hosted by key leads on the development team. EA will be posting updates from their Twitter page shortly, so stay tuned.
You can read all the Star Wars: Battlefront II updates on EA's website.
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